This iGaming Ontario market performance report covers the first quarter (Q1) of the 2024-25 fiscal year (FY), from April 1 to June 30, 2024. This report includes information on all Operators with gaming websites that had trading activity during that period.1
“With 50 regulated Operators and a one-third increase in wagering and revenue figures over the first quarter of last year, Ontarians who choose to gamble are finding many enjoyable options in our open regulated igaming market,” said Martha Otton, Executive Director of iGaming Ontario. “The revenue generated by Ontario’s competitive igaming market contributes directly to provincial priorities such as infrastructure, healthcare, and education.”
Wagers and Gaming Revenue by Quarter
The numbers in this report are unaudited and subject to adjustment.
Wagers
Gaming Revenue
Wagers by Category and Quarter
The numbers in this report are unaudited and subject to adjustment.
Gaming Revenue by Category and Quarter
The numbers in this report are unaudited and subject to adjustment.
To expand on the data above:
- Total wagers of $18.4 billion, which does not include promotional wagers (bonuses), is a 3.4% increase over last quarter and a 31% increase over Q1 of last year.
- Total gaming revenue of $726 million shows a 5.2% increase over Q4 and a 34% increase year-over-year. This figure represents total cash wagers, including rake fees, tournament fees, and other fees, across all Operators, minus player winnings derived from cash wagers and does not take into account operating costs or other liabilities.
- There were 50 Operators with 80 gaming websites with gaming activity in Q1. See the up-to-date list of Operators and gaming sites.
- Approximately 1.29 million2 player accounts were active during Q1. Active player accounts are accounts with cash and/or promotional wagering activity during the time period and do not represent unique players as individuals may have accounts with multiple Operators.
- The average monthly spend per active player account was $284.
- Casino games, including slots, live and computer-based table games and peer-to-peer bingo, accounted for nearly $15.5 billion (84%) of total wagers and $529 million (73%) of gaming revenue.
- Betting, including on sports, esports, proposition and novelty bets, as well as exchange betting, accounted for $2.5 billion (14%) of total wagers and $181 million (25%) of gaming revenue.
- Peer-to-peer (P2P) poker accounted for $402 million (2.2%) of total wagers and $16 million (2.2%) of gaming revenue.
As part of its commitment to sharing aggregate revenue and market insight reports, iGaming Ontario intends to continue releasing, at minimum, a market report on a quarterly basis.
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1The numbers in this report are unaudited and subject to adjustment. Due to rounding, numbers presented in this report may not add up precisely to the totals provided. The Ontario igaming market described in this report includes all eligible games offered by Operators pursuant to an operating agreement with iGaming Ontario from April 1, 2024 to June 30, 2024. As such, they do not include OLG’s igaming offering or pari-mutuel wagering on horseracing.
2The number of active player accounts has been corrected to 1.29 million, not 1.9 million. We regret the typographical error.