This iGaming Ontario (iGO) market performance report covers the first quarter (Q1) of the 2023-24 fiscal year (April 1 through June 30, 2023) and includes information on all Operators with gaming websites with trading activity during that period. This report also provides segmentation information about the first full year of market operations (April 4, 2022 through March 31, 2023).1
FY2023-24 Q1 – April 1 to June 30, 2023
Wagers and Gaming Revenue by Category
(FY2023-24 Q1 - April 1 to June 30, 2023)
To expand on the data above:
- Total wagers of $14.0 billion does not include promotional wagers (bonuses).
- Total gaming revenue of $545 million is total cash wagers, including rake fees, tournament fees and other fees, across all Operators from April 1 to June 30, 2023 minus player winnings derived from cash wagers and does not take into account operating costs or other liabilities.
- The count of Operators (46) and gaming websites (71) includes all Operators and gaming websites with trades that occurred between April 1 and June 30, 2023. See the up-to-date list of Operators and gaming sites.
- About 920K player accounts were active in Q1. Active player accounts are accounts with cash and/or promotional wagering activity during the time period and do not represent unique players as individuals may have accounts with multiple Operators.
- Average monthly spend per active player account was $197 in Q1.
- In Q1, casino games, including slots, live and computer-based table games and peer-to-peer bingo, accounted for nearly $11.6B (83%) of total wagers and $392M (72%) of gaming revenue.
- Betting, including on sports, esports as well as proposition and novelty bets, accounted for $2B (14%) of total wagers and $138M (25%) of gaming revenue.
- Peer to peer (P2P) poker accounted for $350M (3%) of total wagers and $15M (3%) of gaming revenue.
Wagers and Gaming Revenue by Category
(FY2022-23 - April 4, 2022 to March 31, 2023)
To expand on the data above:
- Last year, casino games, including slots, live and computer-based table games as well as peer-to-peer bingo, accounted for nearly $28B (78%) of total wagers and $940M (67%) of gaming revenue.
- Betting, including traditional sports, esports, proposition and novelty bets accounted for $7B (20%) of total wagers and $433M (31%) of gaming revenue last year.
- P2P poker accounted for $992M (3%) of total wagers and $40M (3%) of gaming revenue last year.
- For additional information on Year 1 see iGO’s previously released FY 22-23 Q4 & Full Year Market Performance Report.
As part of its commitment to sharing aggregate revenue and market insight reports, iGO intends to continue releasing, at minimum, a market report on a quarterly basis.
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1The numbers in this report are unaudited and subject to adjustment. The Ontario igaming market described in this report includes all igaming Operators that operated pursuant to an operating agreement with iGO from April 1 to June 30, 2023 in the case of Q1 reporting and from April 4, 2022 to March 31, 2023 in the case of year one reporting. As such, they do not include OLG’s igaming offering.